MU Helper System
Controls
- Start/Stop: [Home] or [Middle Click]
- Settings Menu: [Z]
Tabs Overview
- Hunting Tab: Combat settings
- Obtaining Tab: Loot settings
When activated, a visible circle appears showing the auto-attack range.
The Instant Hunt Log is also displayed, offering real-time combat data.
Settings vary slightly by class.
Zen Cost
- MU Helper consumes Zen every 5 minutes.
- The Zen cost increases hourly:
- 1st hour: Character Level × 20
- 2nd hour: Character Level × 30
- 3rd hour: Character Level × 40
- 4th hour: Character Level × 50
- After 4 hours: Character Level × 60
- Stopping the MU Helper resets the cost back to the first-hour rate.
Hunting Log
- Access with [END] key
- Tracks up to 60 days of combat data per map
- Can display stats as a table or graph
- Stats: hunting time, normal/elemental damage dealt, HP recovered, monster kills, EXP gained
- Choose cumulative or per second data
- History can be shared publicly or accessed via ALT + Right Click
Instant Hunting Log (overlay):
Shows per second data for the current session
Movable and hideable
Includes: hunting time, damage (normal/elemental), HP recovery, kills, EXP gain
Hunting Settings
- Range: Distance to chase monsters
- Use Regular Attack: Enables basic attacks when skills aren't available
- Target Concentration: Prioritizes dense monster groups
- Use Skills Closely: Prioritizes skill use
- Long Distance Counter Attacks: Counters ranged attackers outside normal range
- Potion: Auto-use HP potions
- Buff Skill / Buff Item: Enables selected buffs
Obtaining Settings
- Range: Distance to collect items
- Repair Item: Auto-repairs gear below 50% durability
- Repair Muun: Repairs Muun below (5/255) HP using 1 Jewel of Life
- Pick All Near Items: Picks up everything
- Pick Selected Items: Picks up only items on checklist
Add Extra Item: Add keywords (case-sensitive) to customize item pickup
Click "Add" to include, click entry + "Delete" to remove
- "Option": picks items with Jewel of Life Option
- "+5": picks items with Level +5
- "Silver Medal": won't match "Medal" (must use 'Silver')
- "Ability Decision": won't match "Decision" (must use 'Ability')
Always use the first name exactly as the item when it is on the ground.
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